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X plane 12 release date
X plane 12 release date






x plane 12 release date

x plane 12 release date

X-Plane features native Vulkan support but still relies on OpenGL for maintaining compatibility with the flight simulator plug-ins.

X plane 12 release date driver#

Currently X-Plane 11 is relying on driver OpenGL/Vulkan interoperability extensions to achieve the GL/VLK rendering, but for some platforms the interop extensions are non-existent or buggy. While X-Plane recently added native Vulkan support, X-Plane does rely on OpenGL still for various X-Plane plug-ins in rendering of certain elements like custom avionic screens. It turns out the X-Plane developers are interested in using Zink as their OpenGL back-end with X-Plane 12. This is also the first hardware-accelerated OpenGL 4.6-capable Mesa driver running natively on Windows. With this latest code, Zink is running on Windows at "full speed" with proper windowing system integration. Sidney today opened a Mesa pull request adding Windows WGL support for Kopper. With the recently merged Kopper code for offering native WSI (windowing system integration) handling and other improvements, Sidney has been working to get Zink running properly on Windows. X-Plane's Sidney Just has been working with Mike Blumenkrantz and upstream Mesa developers on enabling Zink on Windows. Zink with the recently-merged Kopper code is even beginning to work on Windows and Laminar Research is hoping to use Zink for the next major X-Plane release! There is some exciting progress around Zink as the OpenGL 4.6 implementation built atop Vulkan APIs for generally quite performant OpenGL-on-Vulkan acceleration.








X plane 12 release date